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Welcome to our GitHub organization page where we share our past and present open source or publicly licensed code, from research to production ready libraries and packages.
Once we worked on a game engine made with Adobe Flash / ActionScript 3, the Citrus Engine. It comes built-in with a "platformer" starter-kit, that was our beginning. We contributed a lot to the Flash community, even making open source ANEs (Adobe AIR Native Extensions enabling to call native code, Objective-C and Java, from AS3). While Flash was dying we moved to other technologies:
We always wanted to use cross-platform technology, coming from a web background it's awesome to run almost everywhere! Focused only on games, serious games and interactive development at first, the team expanded and later we integrated traditional web development in our toolsets: PHP 🐘 Laravel, React.js / React Native, Node.js, Svelte, and Flutter (the new Flex?). The dev ops part is not to be outdone, with all those fancies Docker 🐳 (with also Swarm), CI/CD things!
As technology enthusiasts we continue with XR world, and the initial gaming opportunities moved to digital twins and training. It's super awesome to entertain thousand people, the same applies to create custom tools for a few of them in needs! We continue our journey with all those technologies and adding a few more:
Here you will find some open sources projects, have a nice journey! 🌈
A version of RTKLIB optimized for low cost GNSS receivers, especially u-blox receivers. It is based on RTKLIB 2.4.3 and is kept reasonably closely synced to that branch. This software is provided “AS IS” without any warranties of any kind so please be careful, especially if using it in any kind of real-time application.
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