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Dæmon Native Client Runtime — Secure Sandboxed Code Execution, based on Google NaCl runtime with many fixes. Maintained by Dæmon Developers for the Unvanquished project.
Dæmon Saigo NaCl SDK — Maintained and enhanced Native Client SDK, based on Google Saigo NaCl SDK with many fixes and multiplatform support. Maintained by Dæmon Developers for the Unvanquished project.
Dæmon Crunch — Maintained CRN texture compression library and command-line tool producing GPU-friendly formats such as CRN, DDS and KTX. It incorporates Unity improvements, extend platform support and is deeply tested. Maintained by Dæmon Developers for the Unvanquished project.
Daemon Game Engine — Maintained multiplatform 3D game engine tailored for first-person shooters, delivering 25 years of modernization after id Tech 3. Historically based on ioquake3, Wolf:ET and XreaL with its own features and improvements. Maintained by Dæmon Developers for the Unvanquished project.
Dedicated forge for the vulkan renderer, this is just a branch of the Daemon repository with a dedicated issue tracker and pull request hub.
Dæmon Breakpad for MinGW and more — Maintained and enhanced version of Google Breakpad providing wider platform compatibility and additional executable and symbol formats while incorporating upstream changes. Maintained by Dæmon Developers for the Unvanquished project.
An asset builder and package manager for Dæmon Engine based games like Unvanquished and other Quake 3 games.
Public Domain Curses - a curses library for environments that don't fit the termcap/terminfo model, modified and extended from the 'official' version
FreeType is a freely available software library to render fonts.
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