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History for
nodeeditor
src
FlowScene.cpp
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hahaton
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Commits on Jun 8, 2017
Expose Node and Connection classes (#97)
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Commits on May 18, 2017
Apply code style
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Commits on Mar 18, 2017
Add selectedNodes() function to FlowScene (#65)
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rosalyntg
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Add clearScene() function (#69)
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Commits on Mar 13, 2017
Added functions to load and save graphs from memory (#62)
LandonJerre
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Commits on Mar 9, 2017
Various fixes and additions (#60)
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LandonJerre
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Commits on Jan 31, 2017
Implement Json serialization (#53)
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Commits on Jan 30, 2017
Implement automatic insertion of typecast nodes (#52)
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LandonJerre
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Fix windows build with namespaces
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Introducet QtNodes namespace (#40)
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Commits on Jan 29, 2017
Fix segfault in NodeScene (#51)
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rosalyntg
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Commits on Jan 25, 2017
Implement runtime validation and error reporting (#46)
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LandonJerre
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Commits on Jan 8, 2017
Make Nodes uniques owned by FlowScene instead of using shared_ptr (#38)
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Commits on Dec 31, 2016
Add miscalenous changes--not sure about them
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Commits on Dec 12, 2016
Fix some things in FlowScene so the correct signals are called at the
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rosalyntg
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Commits on Dec 11, 2016
Fix issue with objects removing
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Update README
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Commits on Nov 29, 2016
Add virtual constructors to abstract classes
rosalyntg
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Add signals to flowscene
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Commits on Nov 26, 2016
Simplify model registering
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Use std::shared_ptr for storing registries so editors can share them
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Commits on Nov 25, 2016
Allow multiple out connections
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Commits on Nov 22, 2016
Use std::make_unique
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Make DataModelRegistry static
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Revert c++14 until CI is fixed
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Move to C++14, use std::make_unique
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Add runtime typeing
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Commits on Nov 7, 2016
Fix #21. Make connections selectable and removable
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Commits on Sep 25, 2016
Implement save/restore mechanism
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Commits on Sep 22, 2016
Format & cleanup code
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Implement node selecting and deleting
Miguel Ferreira
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Commits on Sep 14, 2016
Fix 1 on Github. Adjust code to VisualStudio build
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Commits on Aug 21, 2016
Fix #14. Implement data transfer between nodes
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Commits on May 29, 2016
Fix #10. Use smart pointers for referencing Nodes and Connections
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Commits on Apr 25, 2016
Improve Connection-Node interaction
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