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Commits on Sep 17, 2015
Updated signatures, offsets and vtable indexes
Ayuto
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2d6fc3d
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Commits on Sep 13, 2015
Added some left4dead2 weapon data.
satoon101
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79ad469
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Commits on Sep 1, 2015
Updated left4dead2 weapon data.
satoon101
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4e2bc5d
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Added left4dead2 team data.
satoon101
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674d923
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Fixed left4dead2 weapon data errors.
satoon101
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85c15c6
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Added CBaseEntity and CBasePlayer support to l4d2 engine entity data.
satoon101
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14cb9fc
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Added engine specific data for CParticleSystem.
satoon101
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27c3bef
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Added left4dead2 weapon data.
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satoon101
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bcdf90f
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Commits on Aug 31, 2015
Added more data to CParticleSystem.
satoon101
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57f70ca
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Added some CParticleSystem data.
satoon101
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058e4a4
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Commits on Aug 30, 2015
Fixed Linux data for CS:GO
Ayuto
committed
9006d42
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Added the ability to register listeners for entity outputs
Ayuto
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1a9811f
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Commits on Aug 24, 2015
Fixed data for PlayerRunCommand and moved it to the proper files
Ayuto
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7ec3050
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Commits on Aug 15, 2015
Added more dynamic and virtual functions to orangebox/cstrike and csgo entities data.
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satoon101
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77859ac
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Commits on Aug 9, 2015
Updated a few more ammoprop values for CS:GO.
satoon101
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2e2ca81
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Merge pull request #67 from MrMalina/patch-13
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ea003ab
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Commits on Aug 4, 2015
Moved detonate over to CBaseGrenade for cstrike, since CFlashbangProjectile isn't a DataMap/ServerClass for flashbang_projectile entities.
satoon101
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7d670a7
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Commits on Aug 3, 2015
Removed empty data files.
satoon101
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466776f
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Commits on Aug 2, 2015
Fixed return type of drop_weapon
Ayuto
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6a7526c
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Fixed binary definition for the global pointer of IServer
Ayuto
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7688c45
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Commits on Aug 1, 2015
Added the possibility to set the player's name on L4D2
Ayuto
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13d52ab
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Commits on Jul 31, 2015
Added the ability to change the player's name on BM:S
Ayuto
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4a2e02b
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Added the ability to change the player's name on CS:GO
Ayuto
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c548c88
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Added the global pointer for IServer (CS:S)
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Ayuto
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bb7be11
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Commits on Jul 28, 2015
Update csgo.ini
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MrMalina
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892326a
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Commits on Jul 6, 2015
Merged and resolved a conflict
Ayuto
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d7b82d6
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Fixed a crash when getting the maxammo of a weapon when the maxammo is None (tries to get the ConVar instance of None).
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satoon101
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c5c05fb
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Commits on Jul 5, 2015
Added CBasePlayer give_named_item virtual method for BMS.
satoon101
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3bb5765
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Commits on Jun 30, 2015
Merge remote-tracking branch 'origin/master' into l4d2_update
Ayuto
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1c1a8dc
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Fixed CS:GO Linux virtual and dynamic function data to not use the srv_check.
satoon101
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4e716a9
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Commits on Jun 14, 2015
Updated credits.ini for recent additions. If anyone in the file does not have their actual name assigned and wishes to, feel free to add it with a pull request.
satoon101
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30b51ad
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Commits on Jun 12, 2015
Added weapon_scripts data for L4D2
Ayuto
committed
8ac8b2e
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Fixed a crash when SP is loaded on a L4D2 server
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Ayuto
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62ac507
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Commits on Jun 8, 2015
Minor standards fix to config.manager.
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satoon101
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b77a1a6
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Commits on Jun 5, 2015
Fixed the offset of CCSPlayer::Blind
Ayuto
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a9519af
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