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This project provides a high-performance, native Java binding for the Live2D Cubism SDK. It allows you to load, render, and interact with Live2D models directly in your Java applications using OpenGL or Vulkan.
Vulkan backend scope is currently limited to linux-x64 and windows-x64. Other targets continue to use OpenGL.
The library is designed to be unopinionated about your windowing system. Whether you use LWJGL, JOGL, or even JavaFX (with an OpenGL bridge), this binding provides the raw tools to render the model. We handle the JNI complexity; you handle the context.
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