| FazBrowse GitHub Viewer | Trending | | Home |
| Tools: [Download Repo ZIP] [Original HTTPS Page] |
I changed the Bind function implementation to accept the registry as parameter in order to assign and access it from the scripts of the game. I also fixed the GetComponent function from the ScriptableEntity class to pass the registry to the GetComponent of the Core as it is required.
…ared/EngineSquared into 78-add-native-scripting-plugin
I changed the implementation of the Bind function from the NativeScripting plugin to avoid passing and storing the registry inside the class. I also renamed the folder resource to utils to follow the nomenclature.
…ared/EngineSquared into 78-add-native-scripting-plugin
…ared/EngineSquared into 78-add-native-scripting-plugin
…ared/EngineSquared into 78-add-native-scripting-plugin
…ared/EngineSquared into 78-add-native-scripting-plugin
|
Sorry, something went wrong.
| Back | FazBrowse Home | New Git URL |
Related to: