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Report abuse✧ I press button. Code go brrrr. Life go UwU ✧
Framework for simplifying the usage of XR Hands by automagically creating a special XR Device which implements designed hand poses as buttons for using with the unity's Input System Package
Streamlines the transition from MonoBehaviour to DOTS in an extremely simple, modular and efficient way.
Forked from modesttree/Zenject
(Extrys' Accepted PR for adding Abstract Signals Feature) Dependency Injection Framework for Unity3D
C# 2
Lightweight type-based messaging system for decoupling your code, includes 2 different workflows, the LightWeight and the Interface Compatible one
Makes use of Unity's Physics API, and it's used to handle custom collision events in a more efficient way than Unity's default collision events.
C# 7
Dependency injection framework for unity with no reflections by using Roslyn
C#
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