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Report abuse🏴☠️ Software Engineer & Cloud Explorer
🎓 B.Eng. in Computer Science (Graduated with Honors)
🌐 Tech-Agnostic Developer | Thriving in full-stack ecosystems and distributed systems
☁️ Cloud & Edge Enthusiast | Deploying production logic to the edge and automating the boring stuff
🚀 Startup Mindset | Building fast, adapting quickly, and comfortable with high-pressure environments
⚡ Chaos Engineer | I don't just write code – I rescue projects, optimize architecture, and scale infrastructure
💡 Big fan of innovation, automation, and a well-placed meme (obviously)
I'm familiar with:
💬 Let’s Connect!
The presented project is a computer game, the main assumption of which was to use elements of randomness in many aspects of the game.
C# 1
Java Spring Boot REST API with JWT authorization, Dockerized and deployed on Render. Features an automated UptimeRobot polling system to ensure 99%+ availability for free.
Java 2
VS Code extension for local DeepSeek inference via Ollama. Created for data privacy and eliminating external API costs.
TypeScript 1
Automated random item asset generator using Llama 3.2 and FLUX, configured with CPU offloading for local, resource-constrained inference.
Python 1
The Team Task Board web app made with the MERN stack.
JavaScript 1
The "Męskie Zegarki Na Rękę" web app made with the Laravel PHP framework.
CSS
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