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Report abuseI am an undergraduate Robotics Engineering student at Beijing Institute of Technology, working at the intersection of robotics, autonomous driving, embodied AI, 3D scene representation, and AI systems engineering.
I enjoy turning research prototypes into real systems—from perception, state estimation, and navigation to inference deployment, communication architecture, testing, and fault recovery. Beyond getting a demo to run, I care about reliability, reproducibility, and graceful recovery when things go wrong.
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A batch-wise extension of Point-LIO featuring within-window motion undistortion, batched EKF updates, and parallel computation for high-bandwidth LiDAR-inertial odometry. C++ LiDAR-Inertial Odometry EKF ROS |
A 3D annotation and AI-assisted pre-labeling platform for Formula Student Driverless point clouds, with quality gates, OpenPCDet export, and a TensorRT inference backend. 3D Vision TensorRT Vue FastAPI |
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An open simulation and verification framework for reusable-launch-vehicle terminal recovery — return flight, GNC, tower and arrestor-cable catch dynamics, and a SIL → HIL → scaled-experiment path built for explainable, reproducible sim-to-real. Rocket Recovery GNC Sim-to-Real C++20 |
A three-backend (Isaac Gym / Isaac Lab / MuJoCo) reinforcement-learning classroom for robust locomotion — train a policy in one simulator, then make it prove itself under unfamiliar dynamics, sustained pushes, stairs, and a different physics engine. Reinforcement Learning Sim2Sim Robot Control Isaac Lab |
Contributed 34 merged upstream pull requests, grouped below by domain — focused on robotics middleware, embodied AI & RL, AI systems, agent tooling, and 3D perception, plus broader engineering work.
| Project | Pull Request | Focus |
|---|---|---|
| vLLM | #48153 | Mistral Large 3 → AutoWeightsLoader |
| DeepSpeed | #8154 | Pipeline gradient-scaling fix |
| LangChain | #38765 | Anthropic thinking-stream replay fix |
| ARIS | #360 | Provenance-checked cross-model review |
| ros2_control | #3454 | update_rate modulo-by-zero UB guard |
| CycloneDDS | #2425 | Signal-mask restore on pthread_create |
| OpenRLHF | #1261 | Qwen3.5 ZeRO-3 frozen-weight detection |
| Hugging Face TRL | #6439 | GRPO loss normalization |
| Comfy-Org / comfy-angle | #6 | Headless Linux ANGLE wheels |
| NVIDIA OSMO | #1211 | Default / IRSA S3 endpoint handling |
| OpenCV | #29487 | Calibration & projection-matrix fixes |
| Gymnasium | #1618 | default_camera_config render fix |
🤖 Robotics & autonomous-systems middleware
🧠 Embodied AI & reinforcement learning
⚡ AI systems & inference infrastructure
🧪 AI agents & research automation
👁️ 3D & computer-vision perception
🛠️ Other engineering contributions
An industrial-grade 3D point cloud annotator tailored for Formula Student Driverless (FSD/FSAC). | BITFSD (北理工) 开源的无人方程式点云标注平台。专为赛道场景打造,解决远距离稀疏点云痛点。支持锥桶局部质心智能吸附、三视图精准微调,一键无缝导出 OpenPCDet 训练数据集。
Vue
Read public peer-review conversations from reviewer concern to author rebuttal and final decision.
TypeScript 1
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