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I work on AI Optimization & Mathematical Researcher, also A Game Developer as hobbie, and sometimee 3d anime girl modelling ( shhh, don't tell anyone! )
↳ 'Some Projects' Physic Engine, 32bit Kernel, Language DataSets And FPS, horror, multiplayer, openwolrd, Stylised Games, so much more!
Google Pre Core
Safe per-CPU core mutable state on no_std Rust platforms through exception masking.Google Ink
The Ink library is a freehand stroke generation library for meshbased vector graphics
- 📗 SaltPlayerSourceV10.5.0.2
Salt Player (A local music player trusted and chosen by hundreds of thousands of users)
- 📕 Unreal Engine 6.2.1Alpha
Geometry Subdata Handling Selection In Unreal 6.
*“Their doubt is a reflection of their mindset, not your potential. ♪.” – Dr chamyoung *
CUDA support on AMD GPUs using HIP and ROCm run and test CUDA-style code natively on AMD hardware.
This is a bunch of Unity c# code's tools which can help a Unity beginner fully. try it one time...
offline voice transcription system for Unity. It captures raw microphone input (PCM), streams it to a local Vosk speech recognition engine, and returns real-time transcribed text all without requir…
XuNet OS is 32-bit operating system with XuNet Kernel built entirely from scratch using the custom XuNet kernel. Designed for simplicity, speed, and low-level learning, it includes its own bootload…
A Unity based implementation of advanced evolutionary algorithms for discovering mathematical expressions from data enhanced with neural network guidance and multi objective optimization.
Low-level EMG robotic arm controller written in pure C/ASM signal capture, filtering, and actuation from memory addresses up. Built to make devs say “, this works?!”
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