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#
include
"
catch.hpp
"
#
ifdef
SYMX_ENABLE_AVX2
#
include
<
immintrin.h
>
#
endif
#
include
<
omp.h
>
#
include
<
symx
>
#
include
"
sympy_derivatives.h
"
#
include
"
utils.h
"
using
namespace
symx
;
TEST_CASE
(
"
triangle_point_new
"
,
"
[loops_new]
"
)
{
//
Data
EigenMatrixRM<
double
> points = EigenMatrixRM<
double
>::
Random
(
4
,
3
);
const
double
S = -
1.0
;
std::vector<std::array<
int
,
4
>> triangle_point_pairs = { {
0
,
1
,
2
,
3
}, {
0
,
1
,
2
,
3
} };
//
SymPy reference
std::vector<
double
>
in
(
13
),
ref
(
157
);
std::copy
(points.
data
(), points.
data
() + points.
size
(), in.
begin
());
in[
12
] = S;
sympy_point_triangle_distance_derivatives
(in.
data
(), ref.
data
());
//
Workspace
auto
[mws, conn] = MappedWorkspace<
double
>::
create
(triangle_point_pairs);
//
Make Symbols
std::vector<Vector> x = mws->
make_vectors
(points, conn);
Scalar sign = mws->
make_scalar
(S);
//
Distance calculation
Vector ap = x[
3
] - x[
0
];
Vector ca = x[
0
] - x[
2
];
Vector cb = x[
1
] - x[
2
];
Vector n = ca.
cross3
(cb).
normalized
();
Scalar dist = sign * ap.
dot
(n);
//
Derivatives
std::vector<Scalar> dofs =
collect_scalars
(x);
std::vector<Scalar> vals =
value_gradient_hessian
(dist, dofs);
//
Compiled in loop
CompiledInLoop<
double
>
loop
(mws, vals,
"
triangle_point
"
,
symx::get_codegen_dir
());
loop.
run
(
/*
n_threads =
*/
1
,
[&ref](
const
View<
double
> solution,
const
int32_t
iteration,
const
int32_t
thread_id,
const
View<
int32_t
> connectivity)
{
for
(
int
i =
0
; i < (
int
)ref.
size
(); i++) {
REQUIRE
(
approx
(ref[i], solution[i]));
}
}
);
}
template
<
typename
COMPILED_FLOAT
>
void
test_triangle_area
(
int
n_threads,
bool
use_coloring,
bool
use_conditional,
int
n_summations =
1
,
int
num_elements_override = -
1
)
{
//
Generate mesh
Eigen::Vector2d
size
(
1.0
,
1.0
);
std::array<
int32_t
,
2
> quads = {
5
,
5
};
//
25 quads -> 50 triangles
symx::TriangleMesh<
double
> mesh =
symx::generate_triangle_grid
(size, quads);
if
(num_elements_override >
0
) {
if
(num_elements_override < (
int
)mesh.
triangles
.
size
()) {
mesh.
triangles
.
resize
(num_elements_override);
}
}
//
Create workspace
auto
[mws, conn] = MappedWorkspace<
double
>::
create
(mesh.
triangles
);
//
Symbols
std::vector<Vector> x = mws->
make_vectors
(mesh.
vertices
, conn);
//
Area calculation: 0.5 * ||(B-A) x (C-A)||
Vector A = x[
0
];
Vector B = x[
1
];
Vector C = x[
2
];
Vector
AB
= B - A;
Vector
AC
= C - A;
Vector cross =
AB
.
cross3
(
AC
);
Scalar area =
0.5
* cross.
norm
();
//
Expression
std::vector<Scalar> exprs;
//
Summation
if
(n_summations >
1
) {
std::vector<std::array<
double
,
1
>> iteration_vectors;
for
(
int
i =
0
; i < n_summations; i++) {
iteration_vectors.
push_back
({
1.0
});
}
Scalar summation_area = mws->
add_for_each
(iteration_vectors,
[&](Vector& vec) {
return
area * vec[
0
];
}
);
exprs.
push_back
(summation_area);
}
else
{
exprs.
push_back
(area);
}
//
Compile
CompiledInLoop<
double
,
COMPILED_FLOAT
>
loop
(mws, exprs,
"
triangle_area
"
,
symx::get_codegen_dir
());
if
(use_coloring) {
std::vector<
int
> indices = {
0
,
1
,
2
};
loop.
enable_coloring
(indices);
}
//
Reference calculation
double
ref_area =
0.0
;
std::vector<
double
>
ref_areas
(mesh.
triangles
.
size
());
for
(
size_t
i =
0
; i < mesh.
triangles
.
size
(); ++i) {
Eigen::Vector3d v0 = mesh.
vertices
[mesh.
triangles
[i][
0
]];
Eigen::Vector3d v1 = mesh.
vertices
[mesh.
triangles
[i][
1
]];
Eigen::Vector3d v2 = mesh.
vertices
[mesh.
triangles
[i][
2
]];
ref_areas[i] =
0.5
* (v1 - v0).
cross
(v2 - v0).
norm
();
ref_areas[i] *= (
double
)n_summations;
double
cx = (v0.
x
() + v1.
x
() + v2.
x
()) /
3.0
;
if
(use_conditional) {
if
(cx >
0.0
) {
ref_area += ref_areas[i];
}
}
else
{
ref_area += ref_areas[i];
}
}
//
Conditional flags (centroid x > 0.0)
std::vector<
uint8_t
>
active
(mesh.
triangles
.
size
(),
1
);
if
(use_conditional) {
for
(
size_t
i =
0
; i < mesh.
triangles
.
size
(); ++i) {
const
auto
& tri = mesh.
triangles
[i];
Eigen::Vector3d v0 = mesh.
vertices
[tri[
0
]];
Eigen::Vector3d v1 = mesh.
vertices
[tri[
1
]];
Eigen::Vector3d v2 = mesh.
vertices
[tri[
2
]];
double
cx = (v0.
x
() + v1.
x
() + v2.
x
()) /
3.0
;
active[i] =
static_cast
<
uint8_t
>(cx >
0.0
);
}
}
//
Execution check
double
sum_area =
0.0
;
auto
execute_callback = [&](
const
View<
double
> solution,
const
int32_t
element_idx,
const
int32_t
thread_id,
const
View<
int32_t
> connectivity)
{
//
Check conditional if active
if
(use_conditional) {
Eigen::Vector3d v0 = mesh.
vertices
[connectivity[
0
]];
Eigen::Vector3d v1 = mesh.
vertices
[connectivity[
1
]];
Eigen::Vector3d v2 = mesh.
vertices
[connectivity[
2
]];
double
cx = (v0.
x
() + v1.
x
() + v2.
x
()) /
3.0
;
if
(cx <
0.0
) {
REQUIRE
(
false
);
}
}
double
ref = ref_areas[element_idx];
double
sol = solution[
0
];
if
constexpr
(std::is_same_v<
COMPILED_FLOAT
,
float
>
#
ifdef
SYMX_ENABLE_AVX2
|| std::is_same_v<
COMPILED_FLOAT
, __m256>
#
endif
) {
REQUIRE
(
std::abs
(sol - ref) <
1e-4
);
}
else
{
REQUIRE
(
approx
(ref, sol));
}
#
pragma
omp atomic
sum_area += (
double
)sol;
};
//
Run
loop.
run
(n_threads, execute_callback, active);
REQUIRE
(sum_area ==
Approx
(ref_area));
}
TEST_CASE
(
"
triangle_area_combinations
"
,
"
[loops_new]
"
)
{
//
void test_triangle_area(int n_threads, bool use_coloring, bool use_conditional, int n_summations = 1, int num_elements_override = -1)
SECTION
(
"
Double
"
) {
test_triangle_area<
double
>(
1
,
false
,
false
);
test_triangle_area<
double
>(
4
,
true
,
false
);
test_triangle_area<
double
>(
1
,
false
,
true
);
test_triangle_area<
double
>(
4
,
false
,
false
);
test_triangle_area<
double
>(
1
,
false
,
false
,
3
);
test_triangle_area<
double
>(
4
,
true
,
false
,
3
);
test_triangle_area<
double
>(
1
,
false
,
true
,
3
);
test_triangle_area<
double
>(
4
,
false
,
false
,
3
);
}
SECTION
(
"
Float
"
) {
test_triangle_area<
float
>(
1
,
false
,
false
);
}
#
ifdef
SYMX_ENABLE_AVX2
SECTION
(
"
AVX2 Double
"
) {
//
Mid mesh
test_triangle_area<__m256d>(
1
,
false
,
false
);
test_triangle_area<__m256d>(
4
,
true
,
true
);
test_triangle_area<__m256d>(
4
,
false
,
true
);
test_triangle_area<__m256d>(
4
,
false
,
false
);
//
Precise number of elements
for
(
int
n_threads : {
1
,
4
}) {
for
(
bool
use_coloring : {
false
,
true
}) {
for
(
bool
use_conditional : {
false
,
true
}) {
for
(
int
n_summations : {
1
,
3
}) {
for
(
int
num_elements : {
1
,
4
,
8
,
9
}) {
test_triangle_area<__m256d>(n_threads, use_coloring, use_conditional, n_summations, num_elements);
}
}
}
}
}
}
SECTION
(
"
AVX2 Float
"
) {
test_triangle_area<__m256>(
1
,
false
,
false
);
test_triangle_area<__m256>(
1
,
false
,
false
,
1
);
test_triangle_area<__m256>(
1
,
false
,
false
,
4
);
test_triangle_area<__m256>(
1
,
false
,
false
,
8
);
}
#
endif
}
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