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A set of tools to help you focus on what matters most by taking care of the repetitive work.
Follow the steps mentioned on this blog post to get started (might be a bit outdated, but still works the same).
npx katools COMMANDor
$ npm install -g katools
$ katools COMMAND
running command...
$ katools (--version)
katools/1.3.0 linux-x64 node-v20.19.3
$ katools --help [COMMAND]
USAGE
$ katools COMMAND
...Adds a new component to the project
USAGE $ katools component NAME [-j] [-d <value>] [-s <value>] ARGUMENTS NAME name of component FLAGS -d, --dir=<value> [default: components] directory to create the component in -j, --javascript uses JavaScript instead of TypeScript -s, --subDir=<value> subdirectory to create the component in DESCRIPTION Adds a new component to the project EXAMPLES $ katools component movement
See code: src/commands/component.ts
Adds a new entity to project
USAGE $ katools entity NAME [-j] [-d <value>] [-s <value>] ARGUMENTS NAME name of entity FLAGS -d, --dir=<value> [default: entities] directory to create the entity in -j, --javascript uses JavaScript instead of TypeScript -s, --subDir=<value> subdirectory to create the entity in DESCRIPTION Adds a new entity to project EXAMPLES $ katools entity player
See code: src/commands/entity.ts
Display help for katools.
USAGE $ katools help [COMMAND...] [-n] ARGUMENTS COMMAND... Command to show help for. FLAGS -n, --nested-commands Include all nested commands in the output. DESCRIPTION Display help for katools.
See code: @oclif/plugin-help
Initializes a new KAPLAY project.
USAGE $ katools init [-j] [-n <value>] [-s] FLAGS -j, --javascript uses JavaScript instead of TypeScript -n, --name=<value> [default: katools] name of your game. -s, --skip skip prompts and use default values. DESCRIPTION Initializes a new KAPLAY project. EXAMPLES $ katools init
See code: src/commands/init.ts
adds a new plugin to the project
USAGE $ katools plugin NAME [-j] ARGUMENTS NAME name of plugin FLAGS -j, --javascript uses JavaScript instead of TypeScript DESCRIPTION adds a new plugin to the project EXAMPLES $ katools plugin score
See code: src/commands/plugin.ts
Adds a prebuilt tool to the project.
USAGE $ katools prebuilt [TYPE] [NAME] [-j] [-l] ARGUMENTS TYPE (component|entity|plugin|scene) type of prebuilt tool. NAME name of the prebuilt tool. FLAGS -j, --javascript uses JavaScript instead of TypeScript -l, --list list all available prebuilt tools DESCRIPTION Adds a prebuilt tool to the project. EXAMPLES $ katools prebuilt topDownMovement
See code: src/commands/prebuilt.ts
adds a scene to the project
USAGE $ katools scene NAME [-j] ARGUMENTS NAME name of scene FLAGS -j, --javascript uses JavaScript instead of TypeScript DESCRIPTION adds a scene to the project EXAMPLES $ katools scene game
See code: src/commands/scene.ts
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