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History for testproject - NoelStephensUnity/com.unity.netcode.gameobjects · GitHub
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Commits on Oct 4, 2023
fix: Active scene not being added to server side NetworkSceneManager scenes loaded [MTT-7537] (#2723)
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Commits on Aug 30, 2023
chore: release/1.6.0 merge back to develop (#2684)
SamuelBellomo
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47f9d65
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Commits on Aug 28, 2023
chore: test project updates 2023-Q3 (#2679)
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Commits on Aug 23, 2023
fix: client not tracking changes to layer weights [MTT-7166] (#2674)
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Commits on Aug 1, 2023
fix: NetworkTransform synchronization fixes and owner authoritative performance improvement on server-host [MTT-6971] (#2636)
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Commits on Jul 20, 2023
fix: Add null check in TrySetParent (#2625)
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Commits on Jul 12, 2023
fix: shutdown causes exception if invoked twice [MTT-6752] (#2622)
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Commits on Jun 21, 2023
chore: Release/1.5.1 merge back to develop (#2594)
ShadauxCat
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54666c3
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Commits on May 24, 2023
feat: Native container serialization (#2375)
ShadauxCat
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1c74129
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Commits on May 19, 2023
fix: server scene exclusion during synchronization for runtime generated scenes (#2550)
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Commits on May 18, 2023
fix: NetworksSenemanager order of operations and scene migration preprocess (#2532)
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Commits on Apr 27, 2023
chore: Update UTP dependency to 1.3.4 (#2533)
simon-lemay-unity
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dfd08d8
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Commits on Apr 25, 2023
chore: Merge release/1.4.0 back to develop (#2527)
ShadauxCat
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8df4e98
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Commits on Apr 6, 2023
feat: NetworkManager Preparation [MTT-5441] (#2475)
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Commits on Apr 5, 2023
fix: NetworkAnimator not detecting and synchronizing cross fade initiated transitions (#2481)
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Commits on Mar 27, 2023
feat: time mocking (#2472)
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bf8929c
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Commits on Mar 25, 2023
style: simplify null checks
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f1527c7
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style: order modifiers
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style: remove unnecessary cast, remove unreachable code
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style: enforce more modern language features when available
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style: stricter using directives sorting
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refactor: use unity.mathematics.half in place of added types (#2473)
NoelStephensUnity
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39f9a1c
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Commits on Mar 23, 2023
fix: provide post synchronization scene unloading and validation [MTT-5743] (#2461)
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Commits on Mar 17, 2023
fix: integration tests and NetworkTransform teleport issue (#2451)
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e0e0098
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Commits on Mar 14, 2023
ci: add `2023.1` (#2453)
0xFA11
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f4a0834
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Commits on Mar 10, 2023
feat: quaternion synchronization, delta position, and NetworkTransform bandwidth optimizations (#2388)
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Commits on Mar 2, 2023
fix: NetworkSceneManager clearing scene placed NetworkObjects list when ClientSynchronizationMode is additive (#2383)
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Commits on Feb 16, 2023
chore: Release fixes to develop (iterative merge) (#2415)
ShadauxCat
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86889a3
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Commits on Feb 8, 2023
fix: Do not propagate in-scene value to dynamically spawned children [MTT-5357] (#2396)
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netcode-ci-service
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Commits on Feb 6, 2023
fix: NetworkShowHideTests fail on HideThenShowAndRpc (#2400)
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66b11d0
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Commits on Feb 2, 2023
fix: NetworkAnimator not synchronizing changes to layer weights (#2399)
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Commits on Jan 13, 2023
chore: Update UTP to 1.3.1 (and improve performance) (#2379)
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simon-lemay-unity
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eac64f3
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Commits on Jan 12, 2023
fix: NetworkAnimator destinationStateMachine exception [MTT-5083] (#2309)
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Commits on Jan 11, 2023
feat: Prefab QoL [MTT-5116] (#2322)
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b007fbd
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Commits on Nov 23, 2022
fix: This fixes the issue with recent 2023 update where FindObjectsOfType was renamed to FindObjectsByType (#2320)
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