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I develop software for game systems, accelerator mass spectrometry,
molecular electronic structure, Gaussian optics, and laboratory automation.
A complete, deterministic C#/.NET engine foundation for roguelike deckbuilders.
RogueDeck separates rules, content and presentation. Cards, statuses, resources, triggers, targets, run events and maps are composed from reusable systems instead of accumulating hardcoded exceptions.
Build the mechanic. Keep the core clean.
Forge a whole roguelike in the browser — no account, setup or code required.
Author heroes, cards, enemies, encounters, statuses, relics, events, shops, meta rules and branching maps; playtest the result immediately; then export the complete game as one versioned JSON blueprint for a Godot/.NET frontend or another RogueDeck host.
Open RogueDeck Studio → RogueDeck grew out of Bureaucrats & Broomsticks, the original playable Python systems prototype that exposed the limits of hardcoded combat logic.
I work in accelerator mass spectrometry (AMS), where I transport and cool negative-ion beams, overlap them with high-power laser light and automate the hardware around the experiment.
A released PyQt5 desktop application for designing and evaluating paraxial Gaussian laser beamlines.
It propagates elliptical beams independently in both axes through free space, thin or thick lenses,
apertures, mirrors and restricted beam-tube regions. Projects and simulation results can be exported
as JSON, CSV and PNG.
I use PySCF and automated Python workflows to investigate:
Fast and reproducible electron-affinity calculations for diatomic molecules.
DiatomicEA is a released PyQt5 desktop and command-line application that automates a reproducible PySCF workflow from initial geometry scans through high-accuracy refinement to a final electron-affinity prediction with 80%, 90% and 95% prediction intervals. It keeps raw calculation data and compute provenance, supports persistent/resumable runs, uses a managed WSL2 backend on Windows and runs natively on Linux.
| Project | Focus |
|---|---|
| FLAVIA | Integrated controls and tools for laser–anion experiments in AMS |
| Verdi V18 Controller | Python/PyQt5 control and monitoring for a high-power Verdi laser |
| RFQ resonance control | Remote monitoring and adjustment of the ion cooler's resonant LC-matching system |
| Beckhoff CX7080 + MQTT | PLC communication and laboratory-system integration |
I like systems that remain understandable when the interactions become complicated — whether they move cards through a combat queue or ions through a beamline.
Deterministic, modular C# combat engine for roguelike deckbuilders — UI-independent, event-driven and built for extensible mechanics.
C# 12
A playable terminal roguelike deckbuilder where magic meets bureaucracy — nine classes, five acts and a downloadable Windows beta.
Python 6
HTML 3
Fast and reproducible electron-affinity calculations for diatomic molecules
Python 1
Interactive PyQt5 application for designing and evaluating paraxial Gaussian laser beamlines.
Python 2
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