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Forked from gustavopsantos/Reflex
Minimal dependency injection framework for Unity
C# 2
Forked from SebLague/Path-Creator
Path creation asset for Unity game development
C#
Forked from Brackeys/Force-Field
Project files for our tutorial on how to make a Force Field in Unity using Shader Graph.
C#
Forked from Brackeys/NavMesh-Tutorial
Tutorial project files on using NavMesh in Unity.
C#
Forked from SnutiHQ/Toon-Shader
A character focused Toon Shader for Unity using Shader Graph.
C#
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
Various shaders.
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
Provides an efficient allocation free async/await integration for Unity.
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