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Peaks2000/GarrysCraft: A Proof of concept cross play between Minecraft and Garrysmod · GitHub

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GarrysCraft (Previously known as mcgm)

Experimental Minecraft Java <-> Garry's Mod bridge.

No real Minecraft Server is involved which I thought was awesome

##Bugs and quirks -Garry's Mod player must be online for Minecraft players to join

What works in this prototype

  • Minecraft Java 1.12.2 offline mode and online mode support. (if somone wants to try to get 1.13 working please make a PR although it must also still support 1.12)
  • Minecraft server list status/ping.
  • Chat forwarding (Both sides)
  • Position forwarding:
    • Minecraft movement packets are tracked in GMod.
    • Minecraft players are shown in GMod as simple moving proxy models.
    • GMod players are spawned into Minecraft as player entities and teleported as they move.
    • Minecraft tab list contains [MC] and [GMod] entries.
  • Cross-game interaction: (buggy)
    • GMod bullets and damage can hurt Minecraft proxies.
    • Minecraft users can attack visible GMod placeholders.
    • Minecraft chat from MC users is rebroadcast with a [MC] prefix.
    • Minecraft chat commands /crowbar, /blast, /where, and /sync affect GMod or refresh the shared arena.
  • Shared arena(barley functional does not work well):
    • GMod players are spawned onto the bridge platform by default. shared blocks

Requirements

Stock GMod Lua cannot open a raw TCP server. Install a LuaSocket-compatible GMod binary module that exposes require("socket").

The addon still runs inside the GMod server process; the socket module is only the network primitive that Lua itself does not provide.

Install

Copy this repository into a GMod addon folder, for example:

garrysmod/addons/mcgm/

Then start the GMod server with the addon installed.

Or use the helper script:

chmod +x scripts/run-gmod-bridge.sh
GMOD_DIR="$HOME/gmod-ds" ./scripts/run-gmod-bridge.sh

If your server is somewhere else, change GMOD_DIR.

If you do not have the GMod dedicated server yet:

chmod +x scripts/install-gmod-server.sh
./scripts/install-gmod-server.sh
./scripts/run-gmod-bridge.sh

Install the socket module required by the Minecraft listener:

./scripts/install-gmod-luasocket.sh

Minecraft clients should connect with Java Edition 1.12.2 to:

<gmod-server-ip>:25565

Configuration

Edit lua/mcgm/config.lua.

Important settings:

  • port: Minecraft listener port.
  • world_scale: GMod units per Minecraft block.
  • enable_prop_blocks: turns the prop-to-block experiment on/off.
  • prop_block_state: Minecraft 1.12 block-state id used for projected props.
  • prop_scan_interval: how often props are projected.
  • floor_block_state: Minecraft 1.12 block-state id used for sampled floor.
  • minecraft_proxy_health: health for Minecraft players represented in GMod.
  • minecraft_command_range: range for Minecraft-originated GMod actions.
  • force_gmod_spawn_to_bridge: move GMod players to the shared arena on spawn.
  • hitbox_sync_interval: how often GMod prop/platform hitboxes are sent to MC.

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A Proof of concept cross play between Minecraft and Garrysmod

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