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Sustenet is a networking solution built with Rust and Zig, formerly C#, for game engines like Unity3D, Godot, and Unreal Engine. The primary focus is on scaling by allowing multiple servers to work together.
This is the old repository of Reia before we cleaned up the commits. Feel free to use it to explore how things were in the beginning.
This is designed to help you with setting up your environment to develop Reia.
Godot Game Manager for characters, dialogue, quests, scenes, FPS, UI, and debugging.
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