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Rythe is a data-oriented C++20 game engine built to make optimal use of modern hardware.
Core module of Rythe-Engine. Contains the ECS, filesystem, asset handling, math, threading, and various other features used by other modules and applications.
Official version of the Meow hash, an extremely fast level 1 hash
Physics module for Rythe-Engine. Implements realtime physics using either PhysX or the custom Diviner engine.
Application module for Rythe-Engine. Handles opening a GLFW window and its corresponding input data.
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