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UnityEngine.InputSystem
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Commits on Apr 21, 2026
CHANGE: Add AndroidDeviceCapabilities.vibratorCount (#2410)
todi1856
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f7ba2fa
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Commits on Apr 9, 2026
CHANGE: Remove 32-bit compilation check for HID on Windows players (#2403)
jfreire-unity
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8082c69
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Commits on Mar 31, 2026
CHANGE: Move Input System test scenes and samples to URP (#2397)
Pauliusd01
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f57279b
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Commits on Mar 27, 2026
FIX: ArrayHelpers.Merge used the comparer incorrectly [ISXB-1790] (#2377)
K-Tone
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aa0960d
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Commits on Mar 26, 2026
FIX: Input Actions Editor toolbar buttons no longer overlap [ISXB-1783] (#2374)
K-Tone
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2d1a606
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FIX: inactive touch driving invalid synthetic click on state reset (#2349)
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MorganHoarau
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ritamerkl
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01a0d7a
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CHANGE: Update asset Actions.inputactions to use UI Toolkit framework (#2394)
josepmariapujol-unity
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2a986f9
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Commits on Mar 25, 2026
NEW: Added Focus Events to Input Event Queue (#2365)
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VeraMommersteeg
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c335859
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FIX: Adding [NonSerialized] to layouts (struct RemoteSender) (#2396)
josepmariapujol-unity
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deb5571
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Commits on Mar 17, 2026
FIX: Build is broken on Unity 6.5 and above because of warnings in outdated dependencies (#2382)
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K-Tone
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josepmariapujol-unity
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e388b9a
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CHANGE: Update CinemachineV2 to CinemachineV3 (#2384)
josepmariapujol-unity
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b06cc33
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Commits on Mar 16, 2026
FIX: Only dispatch when there is a valid selected item when removing all action maps (#2383)
josepmariapujol-unity
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e4f2475
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Commits on Mar 13, 2026
FIX: Correct north, east, south, west bindings for Switch Pro Controller to match the physical layout of the device (#2208)
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b48ccf5
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FIX: InputSystem warnings displayed with Unity editor 6000.6 version (#2381)
josepmariapujol-unity
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e1a0db7
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Commits on Mar 12, 2026
FIX: Device capability matching fails when registering a layout using JSON device.capabilities (#2368)
Shaolin-Hari
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d673990
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FIX: uum 134737 corrupt input action asset editor window on restart (#2371)
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Darren-Kelly-Unity
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MorganHoarau
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bab2f61
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FIX: UI inconsistencies - Single helpbox for repetitive default settings mentions (#2372)
josepmariapujol-unity
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507cd76
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CHANGE: Alignment with Press Point under HOLD interaction (#2373)
josepmariapujol-unity
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875f33b
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Commits on Mar 10, 2026
FIX: Adding UISupport.cs within namespace UnityEngine.InputSystem.UI (#2369)
josepmariapujol-unity
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dc22083
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NEW: Support entering playmode with Domain Reload disabled ("Faster Enter Playmode") (#2343)
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1e3782e
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Commits on Mar 9, 2026
FIX: Editor closes when clicking cancel in a save dialog prompt (UUM-134748) (#2366)
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Darren-Kelly-Unity
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MorganHoarau
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afb1c33
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Commits on Mar 6, 2026
FIX: Added checks to prevent `NullReferenceException` (#2364)
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498eb1a
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Commits on Mar 5, 2026
FIX: Input System actions not auto-saving in Project Settings when both related windows were open (#2362)
josepmariapujol-unity
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b4c80b6
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Commits on Mar 3, 2026
FIX: OnScreenStick isolated dynamic origin hit detection. (#2341)
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AswinRajGopal
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ritamerkl
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1943582
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Commits on Mar 2, 2026
CHANGE: Upgrade to Wench 2.X (#2361)
stefanunity
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42bf05a
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Commits on Feb 26, 2026
CHANGE: [UX/UI] Fixed-item-height in Actions aligned with Action Maps height (#2360)
josepmariapujol-unity
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a49c0b2
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FIX: Implement caching for InputControlPath display name (#2344)
josepmariapujol-unity
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55d080e
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DOCS: Add information about IgnoreFocus to InputSettings.cs (#2359)
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f5d6714
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Commits on Feb 25, 2026
FIX: New Input System warning dialog is misleading when not using input system (#2358)
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josepmariapujol-unity
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jfreire-unity
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68d9a53
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CHANGE: Fixing warning after updating editor PlayerInput.camera warning (#2354)
josepmariapujol-unity
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f709f5d
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Commits on Feb 24, 2026
CHANGE: bump version to 1.19.1 (#2357)
stefanunity
authored
04eed02
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Commits on Feb 23, 2026
RELEASE: 1.19.0
stefanunity
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52d343e
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CHANGE: Bump version to 1.19.0 (#2355)
stefanunity
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c0779f6
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Commits on Feb 18, 2026
CHANGE: Revert: Deprecate useIMGUIEditorForAssets #2283 (#2347)
josepmariapujol-unity
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00590b6
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Commits on Feb 6, 2026
FIX: IndexOutOfRangeException when enabling InputActionMap. (ISXB-1767) (#2296)
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ekcoh
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Darren-Kelly-Unity
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d1489a6
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