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Report abuseExperimental compiled KCD1 terrain and material converter for the Kingdom Come: Deliverance II development runtime.
Forked from markaren/threepp
A cross-platform C++20 3D library with the high-level API of three.js
LLM-first Three.js WebGPU scene and animation authoring with a persistent native viewport and typed MCP editing
CUDA → WebGPU showcase explorer. Run NVIDIA sine-wave and particle demos in your browser; compare verified native CUDA benchmarks. MIT project.
Cuda 13
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