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Forked from microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
C++ 1
Forked from OpenRA/OpenRA
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
C#
Forked from QianMo/Game-Programmer-Study-Notes
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看做一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Forked from westhillapps/uGUI-Effect-Tool
Vertex color UI Effect for Unity UI (uGUI).
C#
Forked from wangziwu/ZWPlaceHolder
一行代码实现UITextView的placeHolder
Objective-C
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
2D skeletal animation runtimes for Spine.
Yoga is a cross-platform layout engine which implements Flexbox. Follow https://twitter.com/yogalayout for updates.
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