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This project is a simple Boids simulation of spheres using this document as a reference: http://www.kfish.org/boids/pseudocode.html
This game includes the following rules: -Boids try to fly towards the center of mass of neighboring nodes -Boids try to keep a small distance away from other objects and boids -Boids try their best to match their velocity with nearby boids.
Tweaks: -Bounding Positions -Limiting the speed
To run this project: -Open the folder where the project is stored and click on the flocking.uproject file to open unreal engine 5.
To view a demo video of the project: -In this repo click on BoidsBoiding.mp4 and download. Once downloaded open it with your media player of choice and enjoy.
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