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Report abuseAuthors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo III. Fast real-time m…
Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neighbor search.
C 13
Single-pass separable Gaussian blur using slangpy
Python 3
Non-ML version of fast DoF based on my PG2024 paper: Fast Approximation to Large-Kernel Edge-Preserving Filters by Recursive Reconstruction from Image Pyramids
C 8
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