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StarsX (Tianchen Xu) · GitHub

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  1. MultiVolumes MultiVolumes Public

    Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo III. Fast real-time m…

    C 31 4

  2. XUSG XUSG Public

    XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.

    C 125 9

  3. FluidX12 FluidX12 Public

    Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo I. Fast volume render…

    C 39 10

  4. RayTracedSPH RayTracedSPH Public

    Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neighbor search.

    C 13

  5. slangpyGaussianBlur slangpyGaussianBlur Public

    Single-pass separable Gaussian blur using slangpy

    Python 3

  6. DepthOfFieldX DepthOfFieldX Public

    Non-ML version of fast DoF based on my PG2024 paper: Fast Approximation to Large-Kernel Edge-Preserving Filters by Recursive Reconstruction from Image Pyramids

    C 8


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