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Blazor interop for GoogleMap library
Breaking change from 2.0.0 LatLngLiteral constructor's parameters order changed #173
<script type="text/javascript" src="https://maps.googleapis.com/maps/api/js?key=YOUR_KEY_GOES_HERE&v=3"></script>
Add path to project javascript functions file in wwwroot/index.html in Client side or _Host.cshtml in Server Side.
<script src="_content/BlazorGoogleMaps/js/objectManager.js"></script>
If you want to use marker clustering in a Server Side project then add the following script to _Host.cshtml.
<script src="https://unpkg.com/@@googlemaps/markerclusterer/dist/index.min.js"></script>
If you want to use marker clustering in a Client Side project then add the following script to wwwroot/index.html.
<script src="https://unpkg.com/@googlemaps/markerclusterer/dist/index.min.js"></script>
@page "/map"
@using GoogleMapsComponents
@using GoogleMapsComponents.Maps
<h1>Google Map</h1>
<div style="height:@Height">
<GoogleMap @ref="@map1" Id="map1" Options="@mapOptions" Height="100%"></GoogleMap>
</div>
@functions {
private GoogleMap map1;
private MapOptions mapOptions;
protected override void OnInitialized()
{
mapOptions = new MapOptions()
{
Zoom = 13,
Center = new LatLngLiteral()
{
Lat = 13.505892,
Lng = 100.8162
},
MapTypeId = MapTypeId.Roadmap
};
}
}
@using GoogleMapsComponents
@using GoogleMapsComponents.Maps
<h1>Google Map</h1>
<GoogleMap @ref="@map1" Id="map1" Options="@mapOptions" Height="350" OnAfterInit="@(async () => await OnAfterInitAsync())"></GoogleMap>
<button @onclick="AddDirections">Add Direction</button>
<p>
Duration: @_durationTotalString <br />
Distance: @_distanceTotalString <br />
</p>
@code {
private GoogleMap map1;
private MapOptions mapOptions;
private DirectionsRenderer dirRend;
private string _durationTotalString;
private string Height = 300px; //Now you can use this to dynamically set the height
private string _distanceTotalString;
protected override void OnInitialized()
{
mapOptions = new MapOptions()
{
Zoom = 13,
Center = new LatLngLiteral()
{
Lat = 40.603629,
Lng = -75.472518
},
MapTypeId = MapTypeId.Roadmap
};
}
private async Task OnAfterInitAsync()
{
//Create instance of DirectionRenderer
dirRend = await DirectionsRenderer.CreateAsync(map1.JsRuntime, new DirectionsRendererOptions()
{
Map = map1.InteropObject
});
}
private async Task AddDirections()
{
//Adding a waypoint
var waypoints = new List<DirectionsWaypoint>();
waypoints.Add(new DirectionsWaypoint() { Location = "Bethlehem, PA", Stopover = true } );
//Direction Request
DirectionsRequest dr = new DirectionsRequest();
dr.Origin = "Allentown, PA";
dr.Destination = "Bronx, NY";
dr.Waypoints = waypoints;
dr.TravelMode = TravelMode.Driving;
//Calculate Route
var directionsResult = await dirRend.Route(dr);
foreach (var route in directionsResult.Routes.SelectMany(x => x.Legs))
{
_durationTotalString += route.Duration.Text;
_distanceTotalString += route.Distance.Text;
}
}
}
Adding map in razor page without _Host.cshtml use RenderComponentAsync to render componenent or/and try changing the Rendermode to Server in the host file
Server Side issue with Route DirectionsResult when using DirectionsRequestOptions all paths are included (all set to false). MaximumReceiveMessageSize reaches limit of 32kb. Then limit should be increased or set to null (unlimited)
In Startup.ConfigureServices services.AddServerSideBlazor().AddHubOptions(config => config.MaximumReceiveMessageSize = 1048576);
Please check server side samples https://github.com/rungwiroon/BlazorGoogleMaps/tree/master/ServerSideDemo which are most to date
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