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com.unity.postprocessing
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Commits on Mar 19, 2024
[PPV2] Bump package to 3.4.1 (#8045)
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BenGraterUnity
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220a60c
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Commits on Dec 18, 2023
[PPV2] License update (#8011)
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BenGraterUnity
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2b04eb7
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Commits on Dec 11, 2023
[PPV2] Fix HLSL 2021 non-scalar logical operations (#8007)
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BenGraterUnity
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54427d2
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Commits on Dec 6, 2023
[PPV2] Bump package to 3.4.0 (#8005)
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BenGraterUnity
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1fb8af9
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Commits on Dec 5, 2023
[PPV2] WebGPU support for MSVO (#7943)
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christing12
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d2eccfe
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Commits on Nov 24, 2023
[PPV2] PPB-33 Fixed transparent objects rendering incorrectly when TAA is disabled (#7996)
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BenGraterUnity
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e7138a1
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Commits on Nov 14, 2023
[PPV2] PPB-29 Fixed grid gizmo is visible through geometry when Post Process Layer is enabled (#7993)
BenGraterUnity
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e2ea3fd
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Commits on Oct 12, 2023
Create .buginfo for Postprocessing
UnityAljosha
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77d862b
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Commits on Aug 9, 2023
[PPV2] PPB-6 Disabled compute effects on WebGL and Android OpenGL (#7936)
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BenGraterUnity
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8885e24
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Commits on Jun 27, 2023
[PPV2] Fix AO on OSX (#7922)
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BenGraterUnity
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17bd77c
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Commits on Jun 6, 2023
[PPV2] Use GraphicsFormatUsage enum. (#7914)
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BenGraterUnity
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b502ace
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Commits on May 11, 2023
[PPV2] Bump package to 3.3.0 (#7881)
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BenGraterUnity
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28cd9b8
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Commits on May 3, 2023
[PPv2] Fix obsolete code (#7863)
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BenGraterUnity
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dc0146b
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Commits on Dec 15, 2022
Post Processing CPU Performance Improvements (#7656)
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smitdylan2001
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32c690b
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Fix for some post effects not scaling correctly when dynamic resolution is enabled on a camera's target texture (#7383)
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christine-johnson
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sebastienlagarde
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2b3474f
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Commits on Nov 30, 2022
Fix aliasing artifact in MultiScaleVolumetricObscurance (AmbientOcclusion) (#7489)
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Rachel Gu
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27c46fa
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Commits on Jul 19, 2022
[PPV2] Bump to 3.2.3
sebastienlagarde
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a4bb86b
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[PPV2] Fix obsolete API SetScriptingDefineSymbols
sebastienlagarde
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d1ba9d5
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[PPV2] Fixing IsObsolete compilation issue
sebastienlagarde
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09d36d6
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[PPV2] Missing UnityEditor.Build
sebastienlagarde
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2d4c1b3
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[PPV2] Fix obsolete API call GetScriptingDefineSymbolsForGroup
sebastienlagarde
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0d25845
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Commits on May 31, 2022
Postprocessing/update docs screenshots (#7426)
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Richard-Horton
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6fdc799
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Commits on May 6, 2022
Reenable old gitattributes (#7408)
Théo Penavaire
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93edd10
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Commits on Apr 6, 2022
Bump PPV2 package to 3.2.2 (#7339)
Théo Penavaire
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815ce78
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Made HasAlpha() internal to avoid API validation issue (we do not want to increase the minor version of the package). (#7341)
kaychang-unity
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8651b1f
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Commits on Mar 28, 2022
FB1406776 (#7321)
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kaychang-unity
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012b926
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Commits on Feb 14, 2022
Use _ZBufferParam for calculating SSR view space position (#6374)
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nicolaslangley
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sebastienlagarde
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ffa21b5
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Commits on Feb 10, 2022
Fix compilation error (#6690)
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maloyer-unity
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sebastienlagarde
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4362253
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Use HDR texture format value from Graphics Tier Settings in Postprocessing v2 (#6753)
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christine-johnson
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dbc55ce
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Commits on Jan 25, 2022
Update PostProcessDebugLayer.cs (#6832)
sebastienlagarde
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edb18ee
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Commits on Jan 13, 2022
Preserve depth buffer when blitting screen space reflections output back to main render buffer (#6349)
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christine-johnson
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1a83afa
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Commits on Dec 16, 2021
[PPV2] update changelog
sebastienlagarde
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4f86ee0
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Commits on Dec 15, 2021
PPV2 - Fix VR/XR detection when using XR plugins (#5698)
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maloyer-unity
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f9b266d
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Commits on Nov 22, 2021
[PPV2] Bump PPV2 version to 3.2.1
sebastienlagarde
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d9b1ea4
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Commits on Nov 15, 2021
(PPV2] Bump version to 3.2.0 due to API change
sebastienlagarde
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b0e3273
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