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MobDebug is a remote debugger for Lua (including Lua 5.1, Lua 5.2, Lua 5.3, and LuaJIT 2.x).
MobDebug allows to control the execution of another Lua program remotely, set breakpoints, and inspect the current state of the program.
MobDebug is based on RemDebug and extends it in several ways:
-- to start a server you can use to debug your application
> lua -e "require('mobdebug').listen()"
-- to debug a script, add the following line to it:
require("mobdebug").start()Make src/mobdebug.lua available to your script. See examples/README and examples/*.lua for examples of how to use the module.
MobDebug depends on LuaSocket 2.0+ and has been tested with Lua 5.1, Lua 5.2, and Lua 5.3. MobDebug also works with LuaJIT v2.0; using loop and scratchpad methods requires v2.0.1.
Paul Kulchenko (paul@kulchenko.com)
See LICENSE file
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