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Example content for Unity projects based on AR Foundation
a straightforward repo with setup actions, unit-testing, requirements, and such.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Contrib repository for the OpenTelemetry Collector
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
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