| FazBrowse GitHub Viewer | Trending | | Home |
| Tools: [Original HTTPS Page] |
Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.
You must be logged in to block users.
Contact GitHub support about this user’s behavior. Learn more about reporting abuse.
Report abuseHi! 👋 I'm José Miguel Sánchez Fernández, a.k.a. [EX3], an experienced .NET Developer from Spain with +15 years of professional experience in different stacks, languages and technologies:
+7 years of experience working at BBVA and some startups like Voicemod, working on desktop and web applications, in bank, fintech, insurance and multimedia projects.
+5 years of experience working as game developer with Unity, XNA, MonoGame and Flash technologies in some spanish game studios like Virtual Toys (Saber Interactive Spain today) or The Game Kitchen, as gameplay programmer and tool programmer mostly, with experience on consoles like XBox 360 (XBLIG), XBox One, PS4, Nintendo Switch and PS Vita.
You can see in detail my whole experience and contact me in my Linkedin profile (ES).
Also you can see the game projects that I worked on in my Professional Game Portfolio.
A simple and lightweight Service Injection library for .NET, developed just for fun.
C#
A native game engine, service and component oriented, for DIV Games Studio 2 (vanilla), writen in ANSI C-89 using Watcom C++ 10.6.
C 2
Multiplatform framework to converts modern graphic format images to native DIV Games Studio graphic formats: PAL, MAP and FPG files.
C# 4
A MS-DOS pseudo-3D space shoot 'em up made in SNES mode7 developed with DIV Games Studio 2 'vanilla' (the original MS-DOS version from 1998).
2D Puzzle-Platformer Adventure game, developed with XNA 4.0 for XBox360 and published on Xbox Live Indie Games (XBLIG). Game assets not included.
| Back | FazBrowse Home | New Git URL |