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History for Assets/Samples - VoidAwake/InputSystem · GitHub
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Commits on Sep 27, 2022
CHANGE: bump to version 1.4.4 (#1587)
jamesmcgill
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4acce32
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Commits on Aug 22, 2022
CHANGE: bump to version 1.4.3 (#1571)
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jamesmcgill
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04d0165
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Commits on Aug 12, 2022
RELEASE: 1.4.2 (#1570)
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jamesmcgill
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3365a1d
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Commits on Jul 5, 2022
CHANGE: unblock CI by moving to v1.5.0 (#1555)
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jamesmcgill
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960cee5
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Commits on Jun 3, 2022
CHANGE: Bump version to 1.4.2 (#1542)
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ekcoh
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jamesmcgill
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deed1cd
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Commits on May 28, 2022
Reverted version to 1.4.1 (#1541)
ekcoh
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04c6720
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Commits on Apr 26, 2022
CHANGE: Bump version to 1.5.0 (#1534)
ekcoh
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c95e62f
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Commits on Apr 5, 2022
Added Third Party Notices.md doc (#1519)
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ekcoh
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0217c2d
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Commits on Mar 28, 2022
DOCS: Add docs for Unity Remote support (#1421).
Rene Damm
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d9674c5
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Commits on Dec 14, 2021
Formatting fixes
andrew-oc
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6e934ad
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Bump version to 1.4.0
andrew-oc
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a83dcab
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Commits on Nov 3, 2021
Bumped version to 1.3.0 (#1448)
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ekcoh
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e326cfd
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Commits on Oct 26, 2021
Formatting fixes (#1439)
ekcoh
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b39698a
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Commits on Oct 22, 2021
RELEASE: 1.2.0
andrew-oc
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7b05865
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Commits on Sep 3, 2021
RELEASE: 1.1.1 (#1401).
Rene Damm
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592a244
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Commits on Aug 18, 2021
NEW: 'UI vs Game Input' sample (#1377).
Rene Damm
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6bea4e8
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FIX: 'Pointer should have exited' error on screen rotation (#1358).
Rene Damm
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ff5a10d
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Commits on Aug 17, 2021
NEW: InputSystem.onAnyButtonPress (#1382).
Rene Damm
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6701976
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Commits on Apr 12, 2021
FIX: Gamepad cursor sample broken in #1281 (#1300).
Rene Damm
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14e766e
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Commits on Mar 2, 2021
CHANGE: Move VirtualMouseInput into input system DLL (#1281).
Rene Damm
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2e5c913
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Commits on Dec 2, 2020
FIX: Inconsistent line endings in repo (#1244).
jimon
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ccf7193
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Commits on Oct 20, 2020
FIX: 'On-Screen Controls' sample using StandaloneInputModule (case 1201866, #1227).
Rene Damm
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8cee889
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CHANGE: Remove Tanks demo (#1225).
Rene Damm
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ebb3ffe
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Commits on Aug 14, 2020
NEW: Save and load rebinds as JSON (#1186).
Rene Damm
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9ba0d43
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Commits on Jun 17, 2020
CHANGE: Move Unity min version up to 2019.4 LTS (#1168).
Rene Damm
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a8aee86
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Commits on Jun 8, 2020
NEW: Add concept of 'precompiled layouts' (#1156).
Rene Damm
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a064b0f
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Commits on Apr 14, 2020
FIX: Device debugger window slowing editor to a crawl (#1122).
Rene Damm
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c884fdf
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Commits on Mar 24, 2020
FIX: VirtualMouseInput SW cursor not working when using HardwareCursorIfAvailable (case 1224591, #1095).
Rene Damm
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3633bbf
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Commits on Feb 14, 2020
FIX: Broken uGUI Image component references.
Rene Damm
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2dd4b64
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FIX: UI elements moving offscreen in gamepad cursor sample.
Rene Damm
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733ee44
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Commits on Feb 6, 2020
NEW: Add sample for virtual mouse cursors (#975).
Rene Damm
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f1aaff9
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FIX: PlayerInputManager joining not working with kb&mouse schemes (#1023, #1037).
Rene Damm
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d2d321e
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Commits on Jan 21, 2020
NEW: Can save and load event traces (#998).
Rene Damm
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154deab
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Commits on Jan 17, 2020
FIX: UI component references broken on 2019.1 (#1008).
Rene Damm
authored
a95fc59
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Commits on Jan 10, 2020
NEW: Significantly extend and refine rebinding UI support (#993).
Rene Damm
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62ca4ef
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