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Add support for fog, toneMapping, colorSpace conversion and logarithmicDepthBuffer to (m)sdf shaders by mrxz · Pull Request #5409 · aframevr/aframe · GitHub

Add support for fog, toneMapping, colorSpace conversion and logarithmicDepthBuffer to (m)sdf shaders - #5409

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dmarcos merged 1 commit into
aframevr:masterfrom
mrxz:msdf-shader-fixes
Dec 11, 2023
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Add support for fog, toneMapping, colorSpace conversion and logarithmicDepthBuffer to (m)sdf shaders#5409
dmarcos merged 1 commit into
aframevr:masterfrom
mrxz:msdf-shader-fixes

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mrxz commented Dec 11, 2023

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Description:
Changes both sdf and msdf shaders to make use of relevant Three.js ShaderChunks. This makes it behave more like other Three.js materials, resolving several outstanding issues:

Changes proposed:

  • Change shaders to non-raw shaders including relevant chunks for: fog, logdepthbuf, tonemapping and colorspace
  • Remove WebGL1 code paths from the sdf shader

dmarcos commented Dec 11, 2023

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Thank you!

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