Description:
The setAttribute method in <a-scene> prioritizes systems over components and other attributes. However, it did this by checking if the attribute name was present in the object with initialized systems. When programmatically creating an a-scene these might not have been initialized yet.
This PR changes the condition to first check if the attribute name matches a registered system.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Description:
The setAttribute method in <a-scene> prioritizes systems over components and other attributes. However, it did this by checking if the attribute name was present in the object with initialized systems. When programmatically creating an a-scene these might not have been initialized yet.
This PR changes the condition to first check if the attribute name matches a registered system.
Fixes: #3211
Changes proposed: