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Creating 6 loading canvas is not needed for a quad layer by vincentfretin · Pull Request #5707 · aframevr/aframe · GitHub

Creating 6 loading canvas is not needed for a quad layer - #5707

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dmarcos merged 1 commit into
aframevr:masterfrom
vincentfretin:canvas6notneededforquad
Apr 25, 2025
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Creating 6 loading canvas is not needed for a quad layer#5707
dmarcos merged 1 commit into
aframevr:masterfrom
vincentfretin:canvas6notneededforquad

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Description:

Creating 6 loading canvas is not needed for a quad layer, this.loadingScreenImages is only used in loadCubeMapImage

Changes proposed:

  • Remove the this.initLoadingScreenImages() line in initQuadLayer()

dmarcos merged commit efd70f5 into aframevr:master Apr 25, 2025

dmarcos commented Apr 25, 2025

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Thanks

vincentfretin deleted the canvas6notneededforquad branch April 25, 2025 07:26
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