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minetest
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game.cpp
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Commits on Jan 2, 2012
Fix server sending stuff before textures have been sent
celeron55
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cd0019a
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Commits on Dec 11, 2011
Extend load screen maximum time
celeron55
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6957930
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Commits on Dec 3, 2011
Show infotext for unknown nodes
celeron55
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d06d7cb
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Commits on Nov 29, 2011
CraftItem rework and Lua interface
kahrl
authored and
celeron55
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d6b30dd
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Print errors from local log to chat
celeron55
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Add IDropAction and related stuff
kahrl
authored and
celeron55
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f42c57d
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Make object hit delay smaller for fun; actually it should be roughly zero and hit damage should be calculated from the amount of time since last punch, limited to a maximum value
celeron55
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When digging a node, don't switch to punching an object without raising button
celeron55
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94feb62
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Remove #include <content_mapnode.h> from game.cpp
celeron55
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81f1cc6
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Improve loading screen and protocol
celeron55
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7696a38
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Fix flowing water being always opaque
celeron55
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9fc78cb
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Completely generalized mesh generation; ContentFeatures serialization
celeron55
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eed727c
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Better node texture generation
celeron55
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cf6e22e
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Properly update textures in node definitions
celeron55
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Modify mod and texture directory hierarchies
celeron55
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e71744b
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Move tool definitions to script
celeron55
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Tool definition transfer to client
celeron55
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4b8e4da
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Make fence post selection box smaller and create code to allow node placement to the side of a static box
celeron55
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GameDef compiles
celeron55
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c6fd298
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Create framework for getting rid of global definitions of node/tool/item/whatever types
celeron55
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abceeee
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Allocate MapBlock::m_node_metadata on heap to allow less header bloat
celeron55
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Generic NodeMetadata text input
celeron55
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64fa59e
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Generalize selection boxes
celeron55
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79c9f14
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Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
celeron55
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6499642
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Commits on Nov 2, 2011
occlusion culling fix, a little reshaping of map rendering for more useful profiler output and dynamic profiler text size
celeron55
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1726b82
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Commits on Oct 18, 2011
Try to tune fog to work well on high-end machines also
celeron55
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Tune map rendering and related diagnostics
celeron55
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Fix client profiler print interval
celeron55
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eae2d35
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Commits on Oct 17, 2011
F2 toggles profiler display in client
celeron55
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64c4d00
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Display RTT (round trip time, ping) on client status text
celeron55
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558a133
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Add some rendering statistics to profiler
celeron55
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5037efd
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Commits on Oct 16, 2011
Some more profiler stuff to get the hang on what really uses CPU
celeron55
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2419d00
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Improve debug profiler usage for investigating CPU usage of server
celeron55
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b8f2dce
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Fix map delete on windows (concatenate paths correctly with / or \ depending on OS)
celeron55
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67a6bc4
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Use the logger; also, default to not showing much crap in console. Use --info-on-stderr to enable crap.
celeron55
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b65a5ac
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