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History for src/mapblock_mesh.cpp - basicinside/minetest · GitHub
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mapblock_mesh.cpp
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Commits on Nov 29, 2011
Clean mapnode.h and fix other files accordingly
celeron55
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ba762bc
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GameDef compiles
celeron55
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c6fd298
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Create framework for getting rid of global definitions of node/tool/item/whatever types
celeron55
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abceeee
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Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
celeron55
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6499642
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Commits on Nov 8, 2011
Fix water-glass and water-lava surfaces
celeron55
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045e32b
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Commits on Oct 18, 2011
Improve rendering and fix tiling in mesh generation
celeron55
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554f7f1
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Commits on Oct 15, 2011
Fix some "Conditional jump or move depends on uninitialised value(s)" valgrind detections
celeron55
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825953b
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Commits on Oct 12, 2011
Header file tweaking; mainly for speed
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9e46cbf
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Commits on Jul 23, 2011
made shadows less blue
celeron55
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73cf4b3
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merged jungle and bluish shadows
celeron55
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501034a
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extended content-type range
celeron55
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90d793f
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Made dark places tint slightly in blue
celeron55
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Commits on Jun 25, 2011
more reorganizing of map code
celeron55
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2915bd5
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mapgen stuff
celeron55
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aed9e80
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Commits on Jun 17, 2011
Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapblock.{h,cpp}
celeron55
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682c9d8
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