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Pull requests: bevyengine/bevy

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Pull requests list

Add Clone trait to DeferredPrepass struct
#25475 opened Aug 19, 2026 by yh1970 Contributor Loading…
text input: retry the font family resolve when the font asset lands A-Assets Load files from disk to use for things like images, models, and sounds A-Text Rendering and layout for characters C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25474 opened Aug 19, 2026 by Cyannide Contributor Loading…
Add source color primaries metadata to image assets A-Color Color spaces and color math A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25472 opened Aug 19, 2026 by stuartparmenter Contributor Loading…
Move current input plugin into example directory A-Camera User-facing camera APIs and controllers. A-Editor Graphical tools to make Bevy games C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25465 opened Aug 19, 2026 by taishi-sama Contributor Queued
Stop rendering escaped ANSI sequences in wesl errors A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Shaders This code uses GPU shader languages D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#25464 opened Aug 19, 2026 by dylansechet Contributor Loading… 0.20
Simplify sampler logic for creating a dummy white GPU image. A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25463 opened Aug 19, 2026 by andriyDev Contributor Loading…
wgslfmt next-formatter snapshot A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Contentious There are nontrivial implications that should be thought through
#25459 opened Aug 19, 2026 by BenjaminBrienen Contributor Draft
Simplified FeathersColorSlider using grid layout A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior C-Code-Quality A section of code that is hard to understand or change S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25456 opened Aug 18, 2026 by ickshonpe Contributor Loading…
flex-wrap layout for feathers_gallery A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. S-Merge-Conflicts Merge conflicts :( Add this label on top of other S- labels. S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25449 opened Aug 18, 2026 by ickshonpe Contributor Loading…
Color input and color swatch grid A-Editor Graphical tools to make Bevy games A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25446 opened Aug 18, 2026 by viridia Contributor Loading…
Replace multi_threaded+wasm checks with bevy_tasks multi_threaded checks. A-Assets Load files from disk to use for things like images, models, and sounds A-Tasks Tools for parallel and async work C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Straightforward Simple bug fixes and API improvements, docs, test and examples O-Web Specific to web (WASM) builds S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25445 opened Aug 18, 2026 by andriyDev Contributor Loading…
Stable UiStack A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25441 opened Aug 17, 2026 by ickshonpe Contributor Loading… 0.19.2
Fix shader compile errors in custom_stencil.wesl and specialized_mesh_pipeline.wesl A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25439 opened Aug 17, 2026 by beicause Member Loading…
Migrate 3d_shapes to feathers C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25436 opened Aug 17, 2026 by tevans-3 Member Loading…
Replace Sprite with SpriteMesh A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25432 opened Aug 16, 2026 by IceSentry Contributor Loading…
Migrate bloom_2d to use Feathers. A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25431 opened Aug 16, 2026 by Tatsuya0330 Contributor Loading…
Add non-atomic SparseBufferVec A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25430 opened Aug 16, 2026 by beicause Member Loading…
Explicit buffer size for ShaderBuffer A-Rendering Drawing game state to the screen M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25426 opened Aug 16, 2026 by beicause Member Loading…
Use UiStack::uinodes to provide iteration order in ui_layout_system A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#25425 opened Aug 16, 2026 by Jengamon Contributor Draft
Solari: Improved reflection denoising A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25423 opened Aug 16, 2026 by JMS55 Contributor Loading…
Fix ambient lighting for VolumetricFog in large/thick FogVolumes A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#25420 opened Aug 15, 2026 by plasmagrenade Contributor Draft
2 tasks
Stop sending orphaned entity IDs through ancestor-chain traversal A-Transform Translations, rotations and scales C-Bug An unexpected or incorrect behavior S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#25419 opened Aug 15, 2026 by tnajdek Loading… 0.19.2
Custom materials for SpriteMesh A-Rendering Drawing game state to the screen
#25415 opened Aug 15, 2026 by cookie1170 Contributor Draft
Mitigate insertion performance regression A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25408 opened Aug 14, 2026 by JaySpruce Member Loading… 0.20
Elaborate on what "Trolling" is in practice in the Code of Conduct. A-Meta About the project itself D-Straightforward Simple bug fixes and API improvements, docs, test and examples X-Needs-SME This type of work requires an SME to approve it.
#25399 opened Aug 13, 2026 by fallible-algebra Member Loading…
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