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Partyhat offers easy to use methods for Runescape-related apps.
gem install partyhat
or in bundler:
gem "partyhat", "~> 0.0.1"
Partyhat offers a variety of general utilities used across the whole gem, and these can be found in the Partyhat::Util module
experience = 15000 level = Partyhat::Util.experience_to_level(experience) # => 53 level = 99 experience = Partyhat::Util.level_to_experience(level) # => 13034431
number = 1500000 shortened = Partyhat::Util.shorten_number(number) # => 1.5M shortened = "23.5M" number = Partyhat::Util.parse_number(shortened) # => 23500000.0
Pretty much any data of skills or activities in Partyhat is encapsulated within a class instance of the corresponding type.
It also offers simple to use comparing methods for skills and activities. Initiating a new comparison gives you an object with the comparison results.
Results are calculated via the difference for the second to first. So level will return the difference of second-first, meaning negative values mean the first skill is better, except on ranks, where higher values means the first is higher (higher up in ranks, that is).
skill1 = Partyhat::Skill.new(:attack, 99, 13034431, 1) skill2 = Partyhat::Skill.new(:attack, 97, 10692629, 3) skill_comparison = skill1.compare_to(skill2) skill_comparison.level # => -2 (skill2 is n levels lower) skill_comparison.experience # => -2341802 (skill2 is n amount of xp behind) skill_comparison.rank # => 1 (skill2 is n ranks lower)
Same goes for comparing activities, just the resulting values are obviously different:
activity1 = Partyhat::Activity.new(:conquest, 5000, 34) activity2 = Partyhat::Activity.new(:conquest, 2384, 88) activity_comparison = activity1.compare_to(activity2) activity_comparison.score # => -2616 (activity2 has n less score) activity_comparison.rank # => 54 (activity2 is n ranks lower)
Partyhat has a really easy to use highscores module, which exists in Partyhat::Highscores
stats = Partyhat::Highscores.find_player("Not Clooth")
stats[:attack] # => #<Partyhat::Skill:x @name=:attack, @level=81, @experience=2208951, @rank=250554>
stats[:ba_attackers] # => #<Partyhat::Activity:x @name=:ba_attackers, @score=nil, @rank=nil>
As you can see, we use the Partyhat::Skill and Partyhat::Activity classes in the returned stats hash for your convenience, so you can compare them and whatnot.
You can also save a player with its stats and name by creating a new Partyhat::Player instance:
me = Partyhat::Player.new("Not Clooth")
This operation fetches the stats automatically and allows you to then access the stats and name afterwards.
me.name # => "Not Clooth" me.stats[:attack].level # => 81
There is a combat calculator included in Partyhat, that you just give a player's stats hash to, and it calculates the combat level with them:
combat = Partyhat::Calculators.combat(me.stats)
combat[:level] # => 109.15
combat[:remainders] # => {:strength_attack=>3, :defence_constitution=>4, :prayer_summoning=>7}
Partyhat also offers a simple interface to parsing the Runescape official forums, that you can use the following ways:
thread = Partyhat::Forums::ForumThread.new("13-14-933-63418737")
thread.title # => "Behind The Scenes - December"
thread.link # => "http://services.runescape.com/m=forum/forums.ws?13,14,933,63418737"
After you have fetched the thread, you will have access to the posts of the thread (keep in mind only the first page is currently supported):
thread.posts.first.author # => "Mod Mark" thread.posts.first.posted # => "01-Dec-2011 15:49:14" thread.posts.first.contents # => "…"
A small utility function is also available for validating QFC codes:
Partyhat::Forums.valid_qfc? "13-14-933-6341873" # => true Partyhat::Forums.valid_qfc? "12333-4955" # => false
Copyright (c) 2011 Clooth. See LICENSE.txt for further details.
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