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Commits on Nov 16, 2015
only does copy for normal attributes, fixes #4048
codeanticode
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f775d44
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remove some obsolete code
codeanticode
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edf0ee1
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Commits on Nov 15, 2015
break up addPolyVertices() into smaller methods
codeanticode
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79c3d28
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use glUsage variable
codeanticode
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26a9b81
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Commits on Nov 10, 2015
Change to PApplet for the loadTable() reference
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a272fa8
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Add isNull() to JSONArray and JSONObject reference
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692d0e3
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Commits on Nov 9, 2015
Correction to IntDict reference for values() method
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Commits on Nov 8, 2015
Prevent nowebref from coming back
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JakubValtar
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b338c67
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Commits on Nov 6, 2015
Remove rotate(angle, x, y, z) from reference
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Commits on Nov 5, 2015
use glClearDepth instead of glClearDepthf for compatibility with
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codeanticode
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dc95c1d
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and a note about that note
benfry
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1adbc3b
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avoid another "Zero length string passed to TextLayout constructor" error, other notes
benfry
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ccb17c5
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Commits on Oct 31, 2015
working on an implementation of of setIcon() for the OpenGL renderer
codeanticode
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29bc3cb
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Commits on Oct 25, 2015
use stop button color
codeanticode
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04d268f
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use smaller close button
codeanticode
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acfeb6b
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hide stop button in present mode according to export options
codeanticode
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Commits on Oct 23, 2015
starting the next release
benfry
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0969b42
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deal with NaN in stage.getWidth/Height() during FX2D window placement
benfry
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dfb8409
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preparing releae
benfry
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d993351
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more small screen fixes from #3992
benfry
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da1fb49
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simplify screen placement when screen is too small (#3913)
benfry
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Merge pull request #4052 from JakubValtar/fix-glsl-preproc
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benfry
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Do not replace texture function
JakubValtar
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21b6922
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Improve shader preprocessor with regex-fu
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JakubValtar
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b6d3759
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avoid NPE, fix sketch path, other notes from Github
benfry
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a187196
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removed deprecated, commented-out resource finalization code
codeanticode
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81e86df
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deleteDefaultShaders() does nothing
codeanticode
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bd7d483
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delete the surfaces only when disposing an offscreen graphics
codeanticode
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60510b1
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swapBuffers() call in PGraphicsOpenGL.dispose() is not needed.
codeanticode
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8b75adc
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Commits on Oct 21, 2015
use pixelWidth/Height to initialize backing texture
codeanticode
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1d16319
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Commits on Oct 20, 2015
adjust line vertex and index counts
codeanticode
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f692b8a
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Commits on Oct 19, 2015
notes from Github updates
benfry
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f1ad0cc
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properly close line loops
codeanticode
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1145839
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taking care of stroke glitches in P3D
codeanticode
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ed76e73
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Merge pull request #4010 from JakubValtar/depth-sorter-improvement
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codeanticode
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