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Forked from Unity-Technologies/FPSSample
A first person multiplayer shooter example project in Unity
C#
Forked from redblobgames/mapgen4
Mapgen4 procedural wilderness map generator
JavaScript
Forked from redblobgames/mapgen2
JavaScript version of mapgen2 polygon map generator algorithms
JavaScript
Forked from nenjack/dungeon-generator
procedural javascript dungeon generator
JavaScript
Forked from nolanlawson/tiny-queue
Simple JavaScript FIFO queue implementation to avoid having to do shift()
JavaScript
Reverse proxy sample project to enable web socket connections over https to PlayFab hosted game servers.
Speed to text in Unity iOS use Native Speech Recognition
open documentation for Tegile IntelliFlash Storage Arrays
A large collection of NES accuracy tests on a single NROM cartridge.
This Module contains all the core functionality required for using Ready Player Me avatars in Unity, including avatar loading and creation
Enables direct access to the properties of ScriptableObject references in the editor.
# 🧩 Unity WebGL & HTML Input Bridge
🧩 Procedural generation of 2D maps with distinct biomes
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