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First install the prerequisites: git, nodejs, and grunt. Next, be sure you're in your home directory. Then:
git clone https://github.com/PencilCode/pencilcode.git cd pencilcode npm install grunt grunt devserver
Development can be done on Linux, Mac, or Windows. The prerequisites are a standard node.js development environment which is very widely used, plus grunt (you'll need to npm install -g grunt-cli).
First, you need git, which is easy. On Linux, just sudo apt-get install git or sudo yum install git-core if you don't have it.
Second, you need node.js (which is the node and npm binaries) and grunt (which is the build tool popular in the node.js community). The Ubuntu and Debian packages for node.js are pretty old, so don't just apt-get install the packages. Get and build the latest node and npm and grunt binaries as follows:
(For Linux:)
mkdir -p /tmp/nodejs && cd /tmp/nodejs wget -N http://nodejs.org/dist/node-latest.tar.gz tar xzvf node-*.tar.gz && cd `ls -d node-v*` ./configure --prefix=$HOME/local make install echo 'export PATH=$HOME/local/bin:$PATH' >> ~/.bashrc source ~/.bashrc npm install -g grunt-cli
Zsh users should change bashrc to zshrc in the above code.
(For Mac:)
mkdir -p /tmp/nodejs && cd /tmp/nodejs curl http://nodejs.org/dist/node-latest.tar.gz > node-latest.tar.gz tar xzvf node-latest.tar.gz && cd `ls -rd node-v*` ./configure --prefix=$HOME/local make install echo 'export PATH=$HOME/local/bin:$PATH' >> ~/.profile source ~/.profile npm install -g grunt-cli
The above drops all the built binaries into ~/local/bin so you don't need root.
On the Mac, git comes from Apple (you can get it as part of the Command line tools for XCode), and if you'd rather not build it, node.js can be installed from http://nodejs.org/download/. You will still need to sudo npm install -g grunt-cli.
On Windows, git can be installed from here: http://git-scm.com/download/win and node.js can be installed from here: http://nodejs.org/download/. Windows development is untested, but if you try it, let me know.
Because node.js does not work on cygwin, when I work with node.js on a Windows box, I just run it with debian under a vbox instance https://www.virtualbox.org/.
To experiment with PencilCode, you will want to run a local copy of the site's frontend. Your webpage may appear in plain (rather ugly) text unless you run devchrome with your grunt devserver.
To build and start the dev server (by default it runs on localhost:8008):
devchrome bg %1 grunt grunt devserver
(Use grunt sdevserver to run https instead of http.)
To use the devserver, modify DNS resolution so *.pencilcode.net.dev points to localhost. For example, with chrome on OSX, add a couple aliases to your .profile by running the following:
cat >> ~/.profile <<EOF alias chrome="/Applications/Google\\ \\Chrome.app/Contents/MacOS/Google\\ \\Chrome" alias devchrome='chrome --host-resolver-rules="MAP *pencilcode.net.dev localhost:8008" --user-data-dir=$HOME/devchrome --ignore-certificate-errors http://pencilcode.net.dev/' EOF source ~/.profile
And then "devchrome" will launch an instance of Chrome with the right proxy.
On Linux, add something like this to your .bashrc:
alias devchrome='google-chrome --host-resolver-rules="MAP *pencilcode.net.dev localhost:8008" --user-data-dir=$HOME/devchrome http://pencilcode.net.dev/'
On Windows:
You can set up command line options for the Canary Chrome shortcut, with the following options.
--host-resolver-rules="MAP *pencilcode.net.dev localhost:8008" --ignore-certificate-errors https://pencilcode.net.dev/"
When running devchrome, any URL with a hostname that ends with ".dev" will be routed to the development server. Visit https://pencilcode.net.dev/ to browse your local copy of the website.
The structure of pencilcode is really simple.
To get a sense for the protocol used by /load/ and /save/, just try hitting the URLs directly in your browser. For example, visit http://guide.pencilcode.net/load/ to see the JSON response for a directory listing. To see the details of how /load/ and /save/ work, see the code in site/wsgi.
The production site is an nginx server, configured in nginx/nginx_site.conf.
The devserver is simpler: it is a node.js proxy server. When using the devserver, the proxy.pac will direct the requests to your local dev server, and the dev server will produce editor.html (and its related javascript) for /edit/ urls. The devserver does not do any storage - it forwards /load/ and /save/ to the live website on pencilcode.net.
The PencilCode editor is broken into three main pieces:
The view and the main logic are a bit large and probably should be refactored into further smaller pieces.
Improvements we'd like to make in PencilCode are in several basic directions:
We are always looking for more ideas too.
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