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Report abuseForked from McNopper/EGL
EGL 1.5 implementation for Windows and X11 supporting OpenGL.
C
Forked from KhronosGroup/glslang
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
C++
Forked from GPUOpen-LibrariesAndSDKs/RadeonRays_SDK
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
C++
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
A collection of tools, libraries, and tests for Vulkan shader compilation.
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
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