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Crest is a technically advanced ocean renderer implemented in Unity3D 2018.3 and later. This version targets the built-in render pipeline, a link to the LWRP version on the Asset Store is below.
Discord for news/updates/discussions: https://discord.gg/g7GpjDC
Twitter: @crest_ocean
LWRP asset: Crest Ocean System LWRP
Your game here! I'm looking for projects to showcase - if you upload a video of your work to youtube and send me a link I'll put a thumbnail here and link to it.
Refer to USERGUIDE.md for full documentation, including Initial setup steps.
There is also a getting started video here: https://www.youtube.com/watch?v=qsgeG4sSLFw&t=142s .
Releases are published semi-regularly and posted on the Releases page. Unity packages are uploaded with each release. Since development stability has historically been good, an option would be to grab the latest version from the master branch instead of waiting for releases. Be aware though that we actively refactor/cleanup/change the code to pay technical debt and fight complexity so integrations may require some fixup.
Crest exercises semantic versioning and follows the branching strategy outlined here, although there is no develop branch used yet - development occurs on feature branches that are merged directly into master.
If you encounter an issue, please search the Issues page to see if there is already a resolution, and if you don't find one then please report it as a new issue.
There are a few issues worth calling out here:
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