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Report abuseRemote real-time GPU ray tracing powered by NVIDIA OptiX 7.2.0 for XR Platforms
Forked from CIS565-Fall-2020/Project3-CUDA-Path-Tracer
Physically-based path tracer, capable of rendering globally illuminated scenes with the power of parallelization. Includes a denoiser that uses G-buffers to guide a smoothing filter.
C++ 2
3-D elastic material simulation with Taichi using the Material Point Method (MPM)
Forked from helenl9098/WorldPalette
WorldPalette is a Maya plugin based on the 2015 SIGGRAPH paper, WorldBrush: Interactive Example-based Synthesis of Procedural Virtual Worlds by Emilien A. and others. Our plugin aims to provide an …
C++
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