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Report abuseOne framework for creating powerful cross-platform games.
This is a collection of useful game-development links including, but not restricted to, development with MonoGame.
This repo is for everyone who is about to integrate the Steamworks.Net.dll into a MonoGame project. It shows some Steamworks.Net features and how easy it is to integrate it into a MonoGame project.
This project is a finite state machine designed to be used in games.
This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.
This is a PCL library for MonoGame. It uses your local MG installation and provides an easy way to render a bloom-post-process-effect from and to any RenderTarget you like.
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