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| Name | Name | Last commit date | ||
|---|---|---|---|---|
A simple and efficient Voxel Plot for Bevy. Developed for data visualisation purposes (e.g. pointclouds/voxelplots of 3D structures).
It uses instancing and is an adaptation of the custom_shader_instancing.rs example of bevy which also supports opacity control.
Able to plot 2 million voxels on an M2Pro Macbook Pro.
cargo run --release --examples bevy_eguiSimple implementation of the Voxel Plot along with the bevy_panorbit_camera crate.
More advanced implementation of the Voxel Plot along with the bevy_panorbit_camera crate inside an egui image texture, implemented with the bevy_egui crate.
Load the test file bunny.pcd from pcl and display it as colorful voxels with low alpha.
| bevy | bevy_voxel_plot |
|---|---|
| 0.19 | 5.0 |
| 0.18 | 4.0 |
| 0.17 | 3.0 |
| 0.16 | 2.0 |
| 0.15 | 1.0 |
Note: version 1.0 requires the shader to be copied in your directory (did only fix that from 2.1+ )
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