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Report abuseI'm Hotligned, a systems and software engineer based in Poland.
I focus heavily on Windows Internals, reverse engineering, and systems software development.
For me, programming and reversing aren't just hobbies; they are the only things in computing that genuinely captivate me. I spend my time exploring Windows Internals, experimenting with the OS, and writing custom kernel-mode drivers to see how far I can push system security.
My primary language is C++, which I frequently use to build dynamic-link libraries, memory modification tools, and custom game modifications. I even spent time upgrading security implementations in older game engines just for fun.
C# was one of my first languages, and I still love coming back to it usually building Windows Forms apps or utility tools whenever I'm bored.
On the reverse engineering side, I'm constantly learning. I enjoy dissecting system files, analyzing applications, and checking files for malware to help out friends. While I'm still mastering Assembly and deep binary analysis, I have a strong foundation in RE concepts.
I was bored so I decided to spend 4h of my life to make this xD
C++ 3
Grease is a kernel debugger which doesn't require modifying boot configuration (works without bcdedit /debug ON) or others requirements.
C#
Compile-time C++ string encryption. Header-only. Encrypts string literals at build time and stores them as scattered uint64 immediates — no plaintext and no visible blobs in the binary. Per-build r…
C++
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