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irisSchaffer/component-based-asteroids: Asteroids clone using a component based game architecture · GitHub

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component-based-asteroids

Asteroids clone using a component based game architecture.

This game was built in course of the Game Architecture course (IM440) of the Interactive Media master at the University of Applied Sciences Upper Austria, Hagenberg Campus.

It makes use of divotkey's ganet network component.

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Asteroids clone using a component based game architecture

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