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Report abuseI build high-performance software from first principles, spanning compilers, embedded graphics, networking infrastructure, and simulations. I enjoy understanding the layers beneath modern abstractions and designing systems that are efficient, reliable, and maintainable.
A modular compiler toolchain for a custom C-like systems language targeting the 65C02 processor and Ben Eater breadboard computer.
A zero-dependency software 3D rendering engine for bare-metal embedded hardware.
A custom, high-concurrency, multithreaded HTTPS server built from the socket level.
A multi-agent, in-browser simulation tracking emergent social and survival dynamics.
Contact: jackwtdev@gmail.com
Pure C software 3D renderer with zero dependencies. Runs on desktop and ARM microcontrollers.
C 4
High-performance multithreaded HTTPS server built from scratch in C++17 with OpenSSL, featuring thread pooling and modern memory management.
C++
Multi agent AI survival sandbox designed to experiment with emergent social behavior
JavaScript
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