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cpp.react
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Commits on Jul 29, 2014
Added AsyncTransaction example.
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Cleanup.
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Commits on Jul 28, 2014
Added SetWeightHint and did some refactoring in the process:
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Commits on Jul 24, 2014
-TurnFlags+TransactionFlags
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Commits on Jul 22, 2014
Fixed some errors and warnings on GCC/clang.
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Commits on Jul 21, 2014
Re-implemented how continuations are handled on transaction level.
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Commits on Jun 29, 2014
Added ReactorT::Context::Get.
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Commits on Jun 22, 2014
Refactored transactions. Before, propagation engines could implement custom concurrency models, but that's not needed anymore.
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Commits on Jun 21, 2014
enable_input_merging -> allow_merging
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Commits on Jun 20, 2014
Added timer to more node types.
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Minor fixes.
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Commits on Jun 19, 2014
Added explicit Continuations.
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Refactoring of engine mode names. X_queue -> X_concurrent.
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Removed DetachThisObserver(). Instead, self-detaching observer functions can use a return value to request a detach. Detached observers process further events from the same turn.
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Commits on Jun 17, 2014
TransactionStatus now has value semantics and uses a shared_ptr to heap allocated state. This is safer and enables conditional waiting.
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Commits on Jun 16, 2014
Misc fixes.
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Refactored continuatons. Having a single active turn means it's no longer necessary to store continuation input and detached observers per turn, but rather per input manager.
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Removed Options.h.
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Commits on Jun 15, 2014
Added AsyncTransaction (async equivalent of DoTransaction).
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Commits on Jun 3, 2014
Refactored Reactor.h so it compiles with gcc/clang.
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Commits on Jun 2, 2014
Fixed typos.
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Fixed some compiler warnings.
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Commits on Jun 1, 2014
Missing include.
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Commits on May 31, 2014
More refactoring. Tests and benchmarks now compile with GCC and clang.
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Commits on May 29, 2014
Lots of refactoring to support gcc 4.8.2 and clang 3.4.
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Commits on May 28, 2014
Fixed typo (why did this even compile...).
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Commits on May 25, 2014
Added Signal.Modify(func). Allows to safely modify a signal value by reference. Use case: Avoid re-allocation of value types like vectors.
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Replaced SharedPtrT alias with actual std::shared_ptr. Switching to a different shared ptr impl was not possible anyway due to using make_shared.
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Fixed synced Iterate nodes + some other graph tweaks.
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Using specialized versions of TurnBase and ReactiveInput for sequential and parallel operation to avoid concurrent_vectors when they are not required.
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5b284ab
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Misc fixes.
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013cf80
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Commits on May 22, 2014
Cleanup.
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detachObservers() refactoring.
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Using correct trait to enable conditional critical section for event buffer clearing.
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Better way to resolve the windows.h max macro conflicts.
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