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Report abuseForked from cgthkoeln/AcceleratedStereoscopicRendering
Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-Tracing
C++ 1
Official Implementation of MobiCom' 25 paper "EdgeGaussian: Real-time Free-Viewpoint Video for Mobile VR via Edge-Client Collaborative Neural Rendering"
Official Implementation of AAAI' 26 paper "StreamSTGS: Streaming spatial and temporal gaussian grids for real-time free-viewpoint video"
Forked from alvr-org/ALVR
Stream VR games from your PC to your headset via Wi-Fi
C++
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