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| val slot = player.hotbarSlots.firstItem<ItemBlock, Slot> { | ||
| it.item is ItemBlock && it.item.block.let { b -> b == Blocks.OBSIDIAN || b == Blocks.ENDER_CHEST } | ||
| } ?: return@safeListener |
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Let's add a setting for hotbar spoof and use the HotbarManager.spoofHotbar helper methods instead of doing it all manually.
I think it should work as it sends packets immediately unlike the PlayerPacketManager (which I don't think will work here as packet ordering and timing is specific)
Also let's check the main and offhand slots for if they're already holding a block to burrow into. Then no unnecessary swapping packets are sent.
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Describe the pull
This pull request aims to make a complete and functional Burrow
Describe how this pull is helpful
This is a reasonably highly requested feature and the Nearby setting makes this very useful for people who can't pvp without cruthes.
Some of the modes will not work on all servers. Don't expect them to.
The defaults are good, and has the Nearby setting automatically enabled. Most users will only have to change the nearby setting.
Additional context
Video